Illustration & Visual Narrative/ Task 3 & Final Project: Graphic Novel & Motion Comic



13.05.2022 - ? [Week 7 - Week 14] 
Janaan Ahmed (0353333)
Illustration & Visual Narrative/ Bachelor of Design (Hons) in Creative Media
Task 3 & Final Project: Graphic Novel & Motion Comic

Lectures 

Week 7 

3-Acts Structure

STORYTELLING BASICS
Central Theme
  • Basically the main idea/underlying meaning of story. 
  • Often the storyteller's personal opinion. 
  • Can have both a major and several minor themes.
  • Major Theme: Idea that is intertwined + repeated throughout entire narrative
  • Minor Theme: idea that appears more subtly (doesn't necessarily repeat)

Conflict
  • Drives story - creates tension, builds suspense (elements that make story interesting)
  • No conflict = No compelling story to tell
  • Engages audience, keeps them on their toes

Characters
  • Each has a different role/ purpose
  • Central Characters: vital to story development. Plot revolves around them.
  • Protagonist: Main char of the story. Has a clear goal to accomplish/ conflict to overcome. No need to be admirable, just needs to evoke emotional involvement from audience
  • Antagonist: Oppose protagonists i.e. they stand between them and their goals. Can be a person/place/thing/situation that represents obstacle to protagonist.

Three-Acts Structure


1. Setup: 
  • World in which protagonist exists prior to the journey.
  • Setup usually ends with conflict being revealed.

2. Rising Tension: 
  • Series of obstacles to be overcome by protagonist
  • Obstacles become consecutively more difficult than the previous ones

3. Conflict: 
  • Point of highest tension
  • Major decisive turning-point for protagonist

Resolution: 
  • Conclusion of conflict
  • Protagonist overcomes/learns to accept/defeated by conflict
  • End of journey

Example (3-Acts Structure of Frozen):


Template to be used:



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Practical

GRADIENTS, NOISE FILTER & TRANSPARENCY LAYER
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Week 8 

INDEPENDENT LEARNING WEEK


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Week 9 

Transitions

When making comics, ensure the flow of the visuals make sense without a script bubble to the audience. This is aided by the use of appropriate transitions in panels.

TYPES OF TRANSITIONS (from Scott McLoud)

1. Moment-to-Moment
  • Captures happenings within that one scene
  • Panels = moments separated by about a blink or two of an eye
  • Captures subtleties, for eg. the thoughts of a character within a particular situation, can invoke audience's sympathy
  • Overutilization can make comic dull + laborious to read AND draw

2. Action-to-Action
  • Similar to moment-to-moment
  • For visuals that depict a wide range of movement eg. fight scenes
  • Consider using different types of shots

3. Subject-to-Subject
  • More intimate
  • Unlike the first 2, it showcases interaction between 2-3 characters, with subtle behavioural movements.
  • Doesn't really require speech bubbles, can use visual cues instead

4. Scene-to-Scene
  • Indicates change of narrative based on location or significant jump in time

5. Aspect-to-Aspect
  • Often in beginnings / establishing scenes
  • Audience has closer interaction with story
  • Viewer 'float' through scene/interactions
  • Gives room to imagine

6. Symbolic
  • Use of metaphorical visuals to depict narrative
  • Deals with the imagined, feelings
  • Can also be used to depict contents of a flashback or inner dialog


7. Rolling Transitions
  • One page to depict different actions all in one panel. 
  • No specific panel
  • Can also indicate moment-to-moment, action-to-action, and subject-to-subject

CONTINUITY
How is continuity maintained between one panel and the next?

Is the frames?
Background?
Characters?
Closure?



Instructions 

Task 3: Graphic Novel

Plot

ACT 1 - SETUP 
(Exposition, Inciting Incident, Plot Point 1)

In a quiet neighbourhood somewhere, there once lived a girl named Ruth. It's the beginning of the midterm break, and Ruth has been binge watching the new season of her favourite show all week. She sings and dances along to the characters' transformation sequence until she hears a loud knock in her room. It's her mom, who opens the door, annoyed because of the loud music. Upon seeing the horrendous mess Ruth's made of her room, her mom grounds her and demands that she clean it at which point Ruth's sister peaks into her room and snickers at her demise.

ACT 2 - CONFLICT 
(Rising Action, Midpoint, Plot Point 2)

Equipped with cleaning supplies Ruth hopelessly tries to find the will to clean her room. After grabbing her old music player Ruth tries to make the best of it and gets cleaning. She pretends to be a magical girl (like the characters in the show she watched) with her broom, until eventually she gets worn out and decides to take a break until suddenly she feels a tickle on her leg. Thinking it to be her cat, Pickles, Ruth laughs it off and moves her leg away. The tickling however continues, but a very confused Ruth gets up to see that her cat is nowhere to be found.

ACT 3- RESOLUTION
(Pre Climax, Climax, Denouement)

White with fear, Ruth slowly reaches down to look under her bed, only to be attacked by a giant cockroach! She grabs her magical staff, aka the broom, and desperately swings at it, but alas, the cockroach FLIES. All hope is lost as Ruth is backed into a corner and cowers into a ball. Suddenly, she hears a loud thud! Her sister and cat rush in to the room and together manage to capture the creature of evil. They all rejoice!  Ruth's sister then asks for 10 bucks for her 'extermination services' and snickers while walking out of the room. A packet of rubber cockroaches is seen popping out of her pocket.

Process

Character Design


Storyboarding
I made a rough script/storyboard plan to try to visualise what goes on in each scene. Making these helped me make the panel sketches.



Panel Sketches
Based on the storyboard, I then tried to get a feel of the panel layouts, character poses, and camera angles. The dialogues aren't fully fleshed out just yet.  


Digitisation Attempt





Final Outcome:




Reflections 

EXPERIENCE
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OBSERVATION
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FINDINGS
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References 

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