08.02.2022 - 25.02.2022 (Week 6-8)
Janaan Ahmed (0353333) / B'Des (Hons) Creative Media
Design Principles
FINAL PROJECT: VISUAL ANALYSIS
Content Links
Lectures
Week 6
We were briefed on our final project and how to format our final
blog. We also discussed how to fill out our self assessment sheet.
Visual Analysis Project - divided into 2 parts
- Analysis
- Design Response
As an example of a well-made analysis, we watched a video essay that talked
about the controversial Batman v Superman, as a modern
masterpiece.
Visual literacy: Deliberate learning from visual content.
Doesn't arise from just exposure to visual content:
The ability to post visual content does not necessarily translate to
critical thinking, making meaning from and communicate about it from an
academic context.
Visual analysis= a critical part of visual literacy!
ThE 3 PHASES OF A VISUAL ANALYSIS:
1. Observation:-
closely looking, identifying, thinking, finding appropriate language to
communicate what you notice. Unbiased! Don't assume meanings of subject
matter
2. Analysis:-
evidence-based statements of observations. Apply design principle knowledge: how do specific elements combine to create whole? what effect does it have on the viewer?
evidence-based statements of observations. Apply design principle knowledge: how do specific elements combine to create whole? what effect does it have on the viewer?
3. Interpretation:-
1 & 2 are fused with facts about design work/designer + historical context from reliable sources. Looking at the big picture. What's the meaning/purpose?
1 & 2 are fused with facts about design work/designer + historical context from reliable sources. Looking at the big picture. What's the meaning/purpose?
Instructions:
1.Select a design of your choice and conduct a visual analysis of it in
about 350 words.
2.Produce a work of design inspired/influenced by the design you have
analysed, or as a reaction to it. Write a 50 word rationale for your design.
Task 1: Visual Analysis
I looked into an artist called Tabi (@tabisumika) whom I'd recently discovered and thoroughly enjoy the works of.
I would describe their style as beautifully soft, nostalgic,
atmospheric and dreamy.
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Fig. 1.1: Luminescence by
@tabisumika
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phase 1: ObSERVATION
The illustration is in landscape format and the elements in
the composition follow one-point perspective. The palette
choice is colourful, bright and saturated; the main colours
are cooler in temperature (blues, greens, and purples). The
warmer colours are lighter in value. A lot of regular lines
are observed, along with a mix of abstract and geometric
shapes. A grainy chalk-like texture is visible across the
entirety of the composition. The characters in the work are
featured on the left side of the canvas.
phase 2: ANALYSIS
This illustration is asymmetrically balanced. This is evident in the contrast of scale and space
between the left and right sides, created by the
one-point perspective. Additionally, the division of light and shadow also helps create
balance. Evidently the artist has balanced the visual weight by
having the dark elements occupy less space, compared to the lighter,
bigger elements on the right.
The golden ratio visibly helps achieve balance and a
sense of harmony. Harmony is also achieved by the consistent colour palette. For example, the saturated teals are recurrent within
the piece tying several elements to each other.
A sense of unity is observed between the girl and the
penguins, achieved by the close proximity
between them. When considering the visual hierarchy, the point of emphasis
in this composition is the girl.
3 factors point to this:
1. It is the highest point of contrast
This is evident in both the value and colour
scale. The juxtaposition of her dark hair and light
scarf creates the highest point of contrast. In terms
of colour, the warm pinkish-orange of her complexion
is complementary to the otherwise overall blue
surrounding.
2. implied leading lines towards her
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| Fig. 1.5: Leading lines |
The girl is placed close to the vanishing point of the one-point perspective used. So naturally, several elements in the composition seamlessly converge to create leading lines towards the character.
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| Fig. 1.6: more subtle leading lines |
The placement of the penguin's arm & its
line of sight, the girl's lock of hair, and
lanterns work together to create a sense of continuity and movement
that lead the viewer's eye back to the main
point of interest.
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| Fig. 1.7: ceiling repetition creates movement |
3. framing
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| Fig. 1.8: framing elements that help support focal point |
Based on the principle of proximity, I have identified 3 areas (in red) that work together to frame the girl and the penguins.
phase 3: INTERPRETATION
Tabi is a Japanese illustrator who
describes themselves as an avid lover of
penguins and beautiful scenery. Magical
realism is often evident in
their work
as they combine real life with fantasy
elements, from the occasional magical cat to
their frequently recurring penguins in
unlikely environments.
Evidently, Tabi leverages their affinity for colour and
lighting to create dream-like ambience that
evokes a sense of nostalgia within everyday
scenes. One might say that they romanticise the
ordinary, creating a window into a fantastical
realm of emotions. This is undoubtedly expressed in Luminescence as well.
The artist, for whatever reason, clearly has a
love for penguins. Therefore it is reasonable to
presume that they have been used as personal
symbolic figures, especially seeing as how
prevalent they are in Tabi's work. The penguins
are notably always featured alongside whatever
character is present in the work. This could
point to them being a representation of the
inner emotions and feelings of the character,
within whatever space they are occupying. In
that sense, we may empathise with the
character.
In Luminescence for example, the girl
appears reserved, which is alluded by her body
language and withdrawal into the scarf. The two
penguins could represent the simultaneous
emotions that she was experiencing.
Penguin 1 appears to playfully reach out to the
lantern, which could represent the girl's
curiosity and desire to explore her
environment.
Penguin 2 however is clinging to her leg as if
in caution or hesitancy. This could signify the
girl's anxiety towards the possibly unfamiliar
environment. This interpretation could further
be supported by the contrast between her dark
chunky clothing as opposed to the brightly lit
environment.
Task 2: Design Response
VISUAL RESEARCH:
Lighting
and
ambience
are one of the key features
of Tabi's works that I
wanted to implement in my
work as well. I looked into
some more artworks that
featured strong
lighting.
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Fig. 2.1: Dust by
Jenny Yu
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Fig. 2.2:
The Right Spot by
Pascal Campion
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Inspired by Tabi's knack for
evoking nostalgia, I wanted to
dig a bit deeper and explore
the concept of a dreamscape. I love the effect of
iridescence and dispersion, so
I looked into some pictures
for inspiration.
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Fig. 2.3: Curated Reference
Board |
I thought it would be interesting
to include some creatures within
that dreamscape
so came up with the concept of
'Wanderers'. They are fairly peaceful and
quiet creatures, and exist within a
person's psyche. Their sole purpose
is to sort out memories, and create
new impressions by connecting new
experiences to old ones (so
basically like neurons?? but make it
sci-fi!).
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Fig. 2.3: Sculptures by
Yu Jinyoung |
I wasn't initially planning
on including them but came
across the works of Korean
artist
Yu Jinyoung that sparked my idea
for the design + concept
of Wanderers.
IDEA EXPLORATION:
I first drew the
characters that I
wanted to include.
Since the environment
was going to be
pastelly and light, I
wanted to create
contrast by giving the
girl dark clothes, to
also signify that she
was a visitor in that
space.
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| Fig. 3.1: Quick line-up of characters |
I then sketched out some compositions that are shown below:
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Composition 1 felt a bit plain and didn't seem to evoke any etherealness. It looked too 'grounded' to me. It was clear to me that I had to exaggerate the perspective to convey the scale of the place.
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| Fig. 3.3: Composition 2 |
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Fig. 3.4:
Composition
3 |
PROCESS:
I got stuck
several times on
the stairs! I
had to look up
several
references to
make my work
look convincing.
It's almost
comical how many
staircase pins I
have saved
solely for
this
project.
SEVERAL
COLOUR
iTERATIONS:
The 2nd try
felt a bit too
similar to
Tabi's
Luminescence, the work I
analysed. So
even though I
liked the
otherworldly spiritual
vibe, and
colours on
this one the
most, it had
to be
scrapped.
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| 3rd try: Too spooky! |
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| Initial Colour Sketch |
I ended
up
liking
the
initial
colour
mock-up
(see
beginning
of
process
video)
and
built
off of
this
one.
TIMELAPSE OF PROCESS:
Unfortunately,
since I
was
dangerously
close to
missing
the
deadline,
I
scrapped
the
Wanderers
since I
just
couldn't
figure
out a
way to
fit them
on the
stairs
without
it
becoming
cluttered.
Also,
at some
point, I
didn't
realise
that the
reading
mode had
automatically
turned
on until
AFTER I
had
finalised
the
colouring!
However
it was
a
race
against
time
at this
point so
I just
let it
go. It
was a
subtle
difference
anyway
(the
actual
colours
turned
out to
be
cooler
in
temperature,
NOT what
I was
aiming
for!) I
played
around
with the
colour
balance
to try
to get
it as
close to
as it
was in
reading
mode.
R.I.P
my poor
grip on
time is
gonna
give me
blood-pressure
issues
someday⌛
RATIONALE:
It's incredible how vast the mind is, from its capacity to store memories, and ability to create 'unreal' experiences within dreams. I wanted to portray that seemingly infinite capacity of the brain to cook up endless possibilities, whimsy combination of ideas and diverging timelines that one can explore all within the landscape of the mind. This ability of the brain often lures us into escapism, either when things in the real world are bad, painful or just plain boring. Daydreaming is healthy to exercise the imagination, but for some it can be a coping strategy. There are those of us who struggle with maladaptive dreaming, that's often hard to get out of. I too can struggle with this sometimes and I often find myself living life through my dreams instead of actively participating in it. This has made me miss out on reality at times, and the fruitful experiences that it too is capable of providing. Therefore I wanted to portray both the general consensus of dreaming being vast and freeing, with its more subtly imprisoning and isolating nature. The circular interior of a lighthouse seemed to perfectly capture that sentiment.
Reflections
I really enjoyed the visual analysis part of the project as it gave me
a lot of insight in to what the artist was thinking throughout their
process. I think it's a valuable skill to observe, analyse and pick up
on things from the artist you study from, and implement elements you
like in your own work.
In all honesty though, I was incredibly burned out and felt stuck by
the time I got to the design phase. Admittedly I started to work on my
design towards the last minute, which is why it was a bit too late for
me by the time I reached a point to ask for feedback. It dawned on me
how often I miscalculate how fast I can complete something. Seems to me
that I keep underestimating the difficult parts, for eg. I didn't think
I'd spend 60% of my time in the design phase trying to make the stairs
look less wonky.
References
TABI:
PASCAL CAMPION
JENNY YU
YU JINYOUNG
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